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Made With Code
Data Visualization
Virtual Reality
Arduino
Prosthetic Hand
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Home
Made With Code
Data Visualization
Virtual Reality
Arduino
Prosthetic Hand
Art Gallery
booklist
Virtual Reality
Using the Unity rendering engine, and coding in C#, I created a simulation of a body of water. Considerations included intermolecular forces and specular reflections.
The simulation was meant to be viewed using a Google Cardboard headset.
See the full presentation on
Google DRive